TheCodec's Blog
Latest Posts
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Designing Beautiful Worlds with Procedural Texture Generation
In this project I tried to procedurally generate visually appealing 3D renders of planets and stars. By layering a bunch of noise functions we can create complex textures that resemble space.
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More Posts Coming Soon!
I am currently working on various projects for this blog. These range from making video games to goofing around with AI to reinventing math. Expect to see some cool stuff after the exams are over!
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